Treeator - Tree Creator

awtdev

(0)
$17
Publisher awtdev
File size 38.11MB
Number of files 102
Latest version 1.0.0
Latest release date 2023-02-20 02:40:18
First release date 2023-02-20 02:40:18
Supported Unity versions 2018.4.2 or higher

Create a wide variety of tree models using Treeator, a built-in fully Unity optimized tree creation suite!


Make use of the ergonomic and user friendly Tree creator window to create whatever kind of tree you can envision! Endless editor controls allow you to tweak everything, from the curvature of the branches, leaf size, to the crinkliness of the trunk, and create nearly infinite variations of trees for your needs. Total customization and freedom!


Once you have a tree model you like, make sure it can be replicated and rendered efficiently by creating several LOD meshes with the provided LOD creator tool. Multiple LOD levels can be created and will automatically be assigned and ready for use! 


Efficient Workflow

Being built right into an editor window makes tree creation with Treeator a breeze! Create prefab assets instantly when you create a tree you like, modify texture settings and more all without leaving the comfort of the Unity editor.


Powerful Customization

Create trees with complete control over every aspect. Control vertex count, offsets, branch curvature, leaf size, trunk flare, radiuses and more! Add your own shaders, textures and materials to truly make tree models your own, all changes reflected instantly in a real time preview.


Ready-to-Use Tree Models

Treeator also comes with a set of included tree models, all created using Treeator, which you can use either right out of the box or as a starting point for making your own custom trees!


Instant LOD Creation

Treeator includes another editor tool for instantly creating several levels of detail (LODs) for any tree model you give it, with multiple parameters to customize the final output! With the click of a button, a LOD group prefab can be created fully set up for use in-scene!


Trunk / Leaf Shaders

A basic vertex shader is used to simulate wind-related effects on created tree models in-game as well as in the editor while creating your trees! Configurable parameters allow you to modify the look and feel of this effect, or use the shader as a foundation to make your own tree materials!

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