RetroRender

awtdev

(0)
$15
Publisher awtdev
File size 736.23kB
Number of files 53
Latest version 2.3.0
Latest release date 2024-03-12 01:39:08
First release date 2023-06-13 11:36:13
Supported Unity versions 2018.4.2 or higher

OVERVIEW

Harkening back to a simpler time when computers couldn't handle realtime 3D rendering, it would be hard to deny the pre-rendered look of gaming history has a certain charm to it.

RetroRender is a fully capable tool for generating such pre-rendered sprites from models in the scene at the click of a button!


The specified model(s) will be rendered in a user-configurable number of directions. All renders are then saved into a texture sprite sheet for efficiency.


RetroRender also supports rendering animations at a user-configurable framerate. All frames of rendered animations are saved into unique spritesheets, and animation clips for swapping the sprite at each frame are created.


FEATURES

  • Easy to use components 
  • Quick rendering of models
  • Tons of configurable render settings
  • Automatic sprite slicing from rendered texture
  • Automatic Sprite animator and animation clip creation
  • Billboard components for both static and animated billboards
  • Convenient instantiation of rendered sprite billboard GameObject
  • Directional sprite swapping based on viewing angle
  • Thoroughly documented code - no secrets here!
  • Creates a look reminiscent of some of the coolest games ever

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