Publisher | awtdev |
---|---|
File size | 736.23kB |
Number of files | 53 |
Latest version | 2.3.0 |
Latest release date | 2024-03-12 01:39:08 |
First release date | 2023-06-13 11:36:13 |
Supported Unity versions | 2018.4.2 or higher |
OVERVIEW
Harkening back to a simpler time when computers couldn't handle realtime 3D rendering, it would be hard to deny the pre-rendered look of gaming history has a certain charm to it.
RetroRender is a fully capable tool for generating such pre-rendered sprites from models in the scene at the click of a button!
The specified model(s) will be rendered in a user-configurable number of directions. All renders are then saved into a texture sprite sheet for efficiency.
RetroRender also supports rendering animations at a user-configurable framerate. All frames of rendered animations are saved into unique spritesheets, and animation clips for swapping the sprite at each frame are created.
FEATURES
- Easy to use components
- Quick rendering of models
- Tons of configurable render settings
- Automatic sprite slicing from rendered texture
- Automatic Sprite animator and animation clip creation
- Billboard components for both static and animated billboards
- Convenient instantiation of rendered sprite billboard GameObject
- Directional sprite swapping based on viewing angle
- Thoroughly documented code - no secrets here!
- Creates a look reminiscent of some of the coolest games ever