Publisher | Revision3 |
---|---|
File size | 36.80kB |
Number of files | 4 |
Latest version | 1 |
Latest release date | 2018-10-29 02:30:11 |
First release date | 2018-06-19 05:26:19 |
Supported Unity versions | 2018.4.2 or higher |
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/5e879966-002e-4f56-9e6d-8f2bb34df1a0_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/53495ea7-3f23-4d47-8019-84f3e0d58cd0_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/6d5c2ef5-583a-4522-ab4c-bd5de8ef3a74_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/ff5e8c87-c736-47bf-a8d8-d04d79135d06_scaled.jpg)
Simple Grid Shader is a procedural grid shader allowing you to easily customize the rendered grids by :
- Editing the amount of cells inside each grid Material
- Changing the thickness of lines making up your grids
- Using different color or even using alpha cutout on any component of the grid to give each grid a unique look
- Selecting any cell on the grid using GUI sliders to give this cell a different color
Whether you want a quick way to partition space around a level, a customizable default material for test scenes or even a base shader to expand upon and create any type of grid based content, this simple shader is sure to be handy.