Publisher | Abiogenesis3d |
---|---|
File size | 49.25MB |
Number of files | 227 |
Latest version | 2.2.0 |
Latest release date | 2024-02-20 04:34:29 |
First release date | 2023-02-13 04:27:11 |
Supported Unity versions | 2018.4.2 or higher |
Pixel Fixer 3d
A shaderless solution for pixelating 3d scenes with Pixel Creep reduction for orthographic camera.
It provides the base for creating Pixel Art style games with 3d models.
Check the WebGL Demo, scene is included.
Check the Documentation for full description and work in progress.
Join the Discord server.
Shaderless
Requires no special shaders so you can keep your existing materials.
Pixelization
Achieved by rendering to a lower resolution render texture and upscaling to fit the screen.
Pixel Creep reduction
Camera and tagged objects are snapped to a grid of world space pixel size resulting in the same pixel colors being rendered while moving.
Stabilization
Snapping to pixel size grid makes the camera shake so subpixel offset is applied in the game resolution based on the snap position difference.
UI
Includes scripts for making canvas elements follow a world transform.
Includes examples for having a higher resolution text than the pixelized texture.
Includes an option to fully pixelate a world space canvas (soon to be released).
Render pipelines
- Built-in ✓
- URP ✓
- HDRP ✗ (on the roadmap)
For any questions contact me at [email protected].