Publisher | Abiogenesis3d |
---|---|
File size | 123.19kB |
Number of files | 56 |
Latest version | 1.5.0 |
Latest release date | 2024-02-20 04:33:58 |
First release date | 2023-09-28 11:59:11 |
Supported Unity versions | 2018.4.2 or higher |
Pixel Art Edge Highlights
Pixel Art Edge Highlights is a post process effect that draws thin edges based on the depth and normal screen textures.
It is intended to be used with the UPixelator asset which pixelates whole 3d scenes in realtime, handles camera movement smoothing and pixel creep reduction.
(You can also use it as a standalone effect to add detail on the edges that would otherwise be indistinguishable like flat colors where normals are equal).
Edge Types
- `Convex Highlights` lightens outward edges
- `Outline Shadow` darkens objects outline
- `Concave Shadow` darkens inward edges
Supported Pipelines
- Built-in ✓
- URP ✓
Tested versions
- Unity 2021.3.x: Builtin, URP 12.x
- Unity 2022.3.x: Builtin, URP 14.x
Excluding objects
Materials with render queue 3000+ (transparent) are ignored.