Publisher | INab Studio |
---|---|
File size | 199.11MB |
Number of files | 323 |
Latest version | 2.1.2 |
Latest release date | 2023-11-03 12:13:15 |
First release date | 2022-07-21 10:55:13 |
Supported Unity versions | 2018.4.2 or higher |
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Unleash your creativity with the Stylized Toon Pro!
✨Overview
Choose from a variety of styles including cel shading, ramp lighting, anime, cartoon, watercolor, stylized or entirely artistic look.
Create your own one-of-a-kind style by mixing every available feature using the material editor.
Experiment and find the perfect look for your project.
âš¡Basic Shader Features
Cel shading with 3 lighting styles to choose from: step, posterize, and diffuse ramp.
Gooch: Fully control the colors of bright and dark areas of your object with the gradient editor.
Custom shadowing: Control the colors and intensity of shadows; disable and enable shadows.
Specular Lights: Adjust the color, sizes, and intensities of specular lights; control gloss with a texture.
Rim lighting: flexible rim lighting option based on the fresnel effect
Outline: based on the 3 outline modes with distance-based scaling
Additional lights: fully supports spot and point lights.
Environment lighting, indirect lighting, and reflections support.
Supports: normal maps, emission maps, occlusion mapping.
🎨 Artistic features
Adjust rim lightning with features like backlight, side shine, or split colors based on diffuse lightning.
Specular masks to customize specular lightning.
Sketch mode outline for a hand-drawn look.
Diffuse Warping feature allows you to create a sketch effect or warp the edges of your cel-shaded diffuse.
Hatching is a technique used to create a hand-drawn or sketch effect on objects using carefully crafted textures.
Halftone is a method of simulating continuous-tone imagery, such as photographs or paintings, using a pattern of various shapes.
🎁 Included in the package:
- Variety of different textures for different features.
- Over 100 material examples to get you started.
🧰 Editor tools to enhance your workflow:
SmoothNormalsBaker, which bakes smoothed normals for better-looking outlines on flat-shaded meshes.
Ramp Creator, a fast and flexible tool for creating 1D ramps using Unity's gradient editor. Texture Channels Packer feature allows you to create a new texture by combining the color channels of multiple textures.
Custom Inspector, an easy-to-use material editor designed with artists in mind.
Get more information about how the shader works by reading the documentation.
✅ Works only with URP and Built-in
✅ XR support: VR and AR.
✅ Supports Android and IOS.
📞 If you have any questions, thoughts or feedback: [email protected]