Publisher | INab Studio |
---|---|
File size | 44.27MB |
Number of files | 30 |
Latest version | 2.2.1 |
Latest release date | 2023-07-27 03:02:50 |
First release date | 2022-03-17 10:01:16 |
Supported Unity versions | 2018.4.2 or higher |
Easy Outline Shader is an excellent choice for quickly highlighting your objects.
You can have a good-looking outline effect even on flat-shaded objects thanks to the UV baking tool included in the asset.
You can add outlines to your objects in a variety of ways across different render pipelines, such as:
- Add an outline as a second material.
- Custom Outline Drawer Script for Built-in.
- Standard materials (including both metallic and specular) with an additional option for enabling outlines for URP and Built-in.
- Render outlines with Custom Pass in HDRP and Render Objects renderer feature in URP.
🔑 Key features
- Color gradients in tangent or screen space with 'flow' animation.
- Masked outlines to create outlines visible only outside the mesh.
- Adaptive thickness based on the camera distance from the object.
- UV baking tool for creating smooth normals even with flat shaded meshes. Does not support skinned meshes.
- You can create color gradients for the shader inside the shader custom inspector using the fast and simple ramp editor, which greatly speeds up the work.
- Supports standard and skinned meshes, as well as objects with multiple sub-meshes.
- Custom, artist-friendly editor
Multiple outline modes based on:
- mesh normals
- mesh vertex positions
- baked normals from UV channel
You can find the documentation here.
Check out the Ultimate Outlines & Highlights for more awesome options.
📞If you have any questions or feedback: [email protected]
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