PBS SubSurface Scattering

$5
Publisher Rob Reijnen
File size 10.27MB
Number of files 23
Latest version 1.0f
Latest release date 2018-06-08 05:58:22
First release date 2017-11-02 04:11:23
Supported Unity versions 2018.4.2 or higher
Create realistic looking translucent objects using these SubSurface Scattering shaders!

This package contain a PBR translucent shader and a Legacy like translucent shader.

With these shaders you are able to create: Skin, milk, orange juice, leaves, balloons, candles and much more!

-All lights supported.
-Build on standard shader and includes all it's features.
-Includes pbr & legacy variant specially for skin.
-Use deep/fog color map + Use Thickness maps
-Use specular for directly penetrating light
-Set scatter radius to determine how far the light travels beneath the surface
-Phase value, determine how the light behaves inside your material.
-Demoscene included

Should you have any questions don't hestitate to contact me: [email protected]

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