Publisher | Rob Reijnen |
---|---|
File size | 8.85MB |
Number of files | 131 |
Latest version | 1.2f |
Latest release date | 2019-03-28 12:31:09 |
First release date | 2019-03-21 11:30:12 |
Supported Unity versions | 2018.4.2 or higher |
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/5f810994-222f-4700-b31d-38b29ceb6d0f_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/a14923a0-bab8-454c-9de1-425282b8c406_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/ae8d66ee-5c8c-42bd-a8fe-aa21261aa702_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/3d1a9a18-ab43-4fb3-aa2c-8317e8479e73_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/79662848-04dd-43c8-a41f-9cf7b3a1a02f_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/bdf5a4df-88ec-4209-8206-ee359f5a4c11_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/dbab76d8-a7e2-4625-b617-fb7ce0204360_scaled.jpg)
With Forces & Physics Lab you will be able to create forces of nature in your scene, without effort!
Gravity Objects:
Pulls objects with gravitational attraction, according to Newton's formula.
Directional Gravity:
Pulls objects with gravitational attraction, towards a direction.
Magnet simulation:
Repels the same poles, attracts the opposites.
Soft collision:
Gives a density value to objects and enables Interactive Foliage, Fluids, Gasses and more!
Water:
Let object's float (or sink) on water. Works with, or without Density object's.
Thrusters:
Adds a force to a rigidbody. Or make it float above a surface.
Process forces:
Giving priority values to gravity fields, makes it possible to create gravity free zones. And gives you ultimate control!
Full C# source code
High performance
Non alloc support, low memory usage.
Fully customized editor UI and Multi-editing
Demo scenes included!
See more in the demo and full documentation
[email protected]
Gravity Objects:
Pulls objects with gravitational attraction, according to Newton's formula.
Directional Gravity:
Pulls objects with gravitational attraction, towards a direction.
Magnet simulation:
Repels the same poles, attracts the opposites.
Soft collision:
Gives a density value to objects and enables Interactive Foliage, Fluids, Gasses and more!
Water:
Let object's float (or sink) on water. Works with, or without Density object's.
Thrusters:
Adds a force to a rigidbody. Or make it float above a surface.
Process forces:
Giving priority values to gravity fields, makes it possible to create gravity free zones. And gives you ultimate control!
Full C# source code
High performance
Non alloc support, low memory usage.
Fully customized editor UI and Multi-editing
Demo scenes included!
See more in the demo and full documentation
[email protected]