Publisher | VaxKun |
---|---|
File size | 8.08MB |
Number of files | 40 |
Latest version | 2 |
Latest release date | 2024-02-09 04:12:31 |
First release date | 2018-09-19 10:20:13 |
Supported Unity versions | 2018.4.2 or higher |
Here is a Water Shader for you!
NEW PROCEDURAL FOAM ON StandardRP!! (URP one coming soon)
URP SUPPORT!!
With 3 versions:
-Desktop
-Mobile
-Desktop with Tesselation
With lightning support!!
With a CUSTOM SHADER INSPECTOR
Capability to personalize things like:
Tesselation
3 Different colors to make a gradient of depths
Color position predominances
Fresnel Color and Exponent
Specular
Normals enable/disable
Normals Intensity
Enable Lights
Reflexed Lights Intensity
Opacity
Opacity Depth
NEW Procedural foam
NEW Procedural foam distance, opacity, tiling and speed
Main Foam
Main Foam distance,opacity, scale and speed
Main Foam toggle to switch between a Cartoonish style or a more Realistic style
Secondary Foam
Secondary Foam Intensity, distance, scale, and speed
Vertex Offset Waves
Waves Amplitude
Waves Speed
Waves Intensity
REALTIME REFLECTIONS
Reflections intensity
Refraction Intensity
Turbulence Scale
TurbulenceDistortion
Wave distortion intensity
Maps for Distortion, Foam and Waves
With an updated Documentation PDF too!
Notes about Custom Render Pipelines: currently, URP version only support Directional Lights.
By other side: new Render Pipelines coming later!!
Enjoy!