Immersive VR Mechanic Tools & Interactions

$19
Publisher Chris Handzlik
File size 27.35MB
Number of files 262
Latest version 1
Latest release date 2021-06-29 12:37:10
First release date 2020-09-10 01:45:11
Supported Unity versions 2018.4.2 or higher

Immersive VR Mechanic Tools & Interactions


Intuitive Bolt / Nut / Parts interaction and placement


- Easily move elements like bolts / nuts toward target hole

- Customize target-path direction, length and allowed angle to attach

- Narrow down types of elements that can be attached to target

- eg. nut goes on bolt

- eg. engine part can only go to specific slot that's designed to hold it

- Put specific parts in slots where they can be further secured with bolts

- Easily extendable to create more elements supporting this workflow


Tools Interaction to tighten and loose elements (bolts, nuts, screws, etc)


- Use tools like wrench to tighten and loose bolts already placed in target holes

- Customize target-path direction, length and allowed angle to attach

- Track bolt / nut tightening status

- Fully inserted completion percentage

- Over/Under tightened

- Immerse player by applying resistance at various points (eg when getting close to fully tightened, or when over tightening)


Torque-Wrench


- Control tighten / loosen mode combined with resistance and sounds to give user experience similar to using the tool in real world

- Allow to specify toque-force to be used in combination with required torque on bolts


Torque-Screwdriver


- eaasily allow users to tighten / loosen screws with screwdriver


VR Framework Independent


- Designed to integrate easily into your project - independent of VR framework you're using (Unity VR Toolkit / Microsoft Mixed Reality Toolkit / Virtual Reality Toolkit / custom)

- Current implementations for:

- Unity VR Toolkit

- Virtual Reality Toolkit (VRTK v4)

- VRIK

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