Publisher | Chris Handzlik |
---|---|
File size | 27.35MB |
Number of files | 262 |
Latest version | 1 |
Latest release date | 2021-06-29 12:37:10 |
First release date | 2020-09-10 01:45:11 |
Supported Unity versions | 2018.4.2 or higher |
Immersive VR Mechanic Tools & Interactions
Intuitive Bolt / Nut / Parts interaction and placement
- Easily move elements like bolts / nuts toward target hole
- Customize target-path direction, length and allowed angle to attach
- Narrow down types of elements that can be attached to target
- eg. nut goes on bolt
- eg. engine part can only go to specific slot that's designed to hold it
- Put specific parts in slots where they can be further secured with bolts
- Easily extendable to create more elements supporting this workflow
Tools Interaction to tighten and loose elements (bolts, nuts, screws, etc)
- Use tools like wrench to tighten and loose bolts already placed in target holes
- Customize target-path direction, length and allowed angle to attach
- Track bolt / nut tightening status
- Fully inserted completion percentage
- Over/Under tightened
- Immerse player by applying resistance at various points (eg when getting close to fully tightened, or when over tightening)
Torque-Wrench
- Control tighten / loosen mode combined with resistance and sounds to give user experience similar to using the tool in real world
- Allow to specify toque-force to be used in combination with required torque on bolts
Torque-Screwdriver
- eaasily allow users to tighten / loosen screws with screwdriver
VR Framework Independent
- Designed to integrate easily into your project - independent of VR framework you're using (Unity VR Toolkit / Microsoft Mixed Reality Toolkit / Virtual Reality Toolkit / custom)
- Current implementations for:
- Unity VR Toolkit
- Virtual Reality Toolkit (VRTK v4)
- VRIK