Publisher | Chris Handzlik |
---|---|
File size | 14.10MB |
Number of files | 128 |
Latest version | 1.2.1 |
Latest release date | 2021-09-01 03:56:53 |
First release date | 2020-05-21 04:52:09 |
Supported Unity versions | 2018.4.2 or higher |
Immersive VR Inventory (Backpack / Holsters / Containers)
Immersive and intuitive inventory experience
- Carry items in easy to reach and simple to use Backpack
- Control rotation and scale of stored items with little to no effort
- Simply adjust storage space (different number of slot columns / rows) and slot size
Adjustable Holsters
- Easy to set up and intuitive to use Holster System allowing players to quickly access items
- Always in easy reach (side holsters / chest holsters)
- Simply control orientation of stored items for great looking effect
- Runtime adjustment allowing better positioning by different people
- limiting what item types can be stored in a holster
Storage Containers
- Quick to set up containers that can be used for static storage
- Easily adjustable and in line with other parts of asset which makes for very streamlined development experience
VR Framework independent
- Designed to integrate easily into your project - independent of VR framework you're using (Unity VR Toolkit / Microsoft Mixed Reality Toolkit / Virtual Reality Toolkit / custom)
Coming soon
- demo scenes with using different VR Frameworks - MRTK / VRTK
- ability to have multiple 'pages' in inventory
- sound support
- wider slot / containers visual customisation
Immersive and intuitive inventory experience
- Carry items in easy to reach and simple to use Backpack
- Control rotation and scale of stored items with little to no effort
- Simply adjust storage space (different number of slot columns / rows) and slot size
Adjustable Holsters
- Easy to set up and intuitive to use Holster System allowing players to quickly access items
- Always in easy reach (side holsters / chest holsters)
- Simply control orientation of stored items for great looking effect
- Runtime adjustment allowing better positioning by different people
- limiting what item types can be stored in a holster
Storage Containers
- Quick to set up containers that can be used for static storage
- Easily adjustable and in line with other parts of asset which makes for very streamlined development experience
VR Framework independent
- Designed to integrate easily into your project - independent of VR framework you're using (Unity VR Toolkit / Microsoft Mixed Reality Toolkit / Virtual Reality Toolkit / custom)
Coming soon
- demo scenes with using different VR Frameworks - MRTK / VRTK
- ability to have multiple 'pages' in inventory
- sound support
- wider slot / containers visual customisation
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