Publisher | ZHSoft |
---|---|
File size | 873.09kB |
Number of files | 25 |
Latest version | 2 |
Latest release date | 2019-11-14 11:31:45 |
First release date | 2019-10-29 09:53:11 |
Supported Unity versions | 2018.4.2 or higher |
The plugin is based on the separable subsurface scattering technique (SSSS), and used to render realistic skin or waxy surfaces.If you are trying to render high-quality human skin, this is very appropriate. It has the following features:
- Physics-based rendering.
- based on Separable Subsurface scatter(SSSS) technology.
- it`s possible to create many subsurface profile assets for different materials to render many characters of different skins in the same screen.
- Supports both forward and deferred rendering path.
- Fully compatible with Unity lighting system.
- Physics-based rendering.
- based on Separable Subsurface scatter(SSSS) technology.
- it`s possible to create many subsurface profile assets for different materials to render many characters of different skins in the same screen.
- Supports both forward and deferred rendering path.
- Fully compatible with Unity lighting system.