YetAnother EventSystem

$9
Publisher Alex Sveredyuk
File size 3.79MB
Number of files 33
Latest version 1
Latest release date 2016-10-12 07:52:27
First release date 2016-10-12 07:52:27
Supported Unity versions 2018.4.2 or higher
This asset helps you to organize events in your game.

Features:
- Subscribe methods as event handlers easily with annotation "[EventHandler]"

- Raise events simply by pushing them to the event system

- Event handlers are unsubscribed automatically when object is destroyed

- Unsubscribe\subscribe event handlers when object is disabled\enabled

- Manually subscribe\unsubscribe handlers by checkbox in editor

- Set event handler priority (5 levels, can be easily extended)

- 2 strategies for storing event handlers: list and default c# event

Bonus: FunctionCaller component, which allows you invoke void functions directly from editor.

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