Publisher | That Individual |
---|---|
File size | 77.79MB |
Number of files | 27 |
Latest version | 1 |
Latest release date | 2025-02-03 11:46:12 |
First release date | 2025-02-03 11:46:12 |
Supported Unity versions | 2018.4.2 or higher |
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/2a437448-c1fe-42e2-ad40-cc7a63281684_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/5982939d-b9bc-4594-ab6b-a4650a646365_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/2f234d4d-4937-4fc5-a9c9-a7fb8f73be4a_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/dc88449f-be55-43cd-8b26-35414d3e75da_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/88ab7cb2-6223-471e-b89c-161dfb8354e9_scaled.jpg)
Simple, pretty much a drag & drop solution jukebox for your games !
How to use:
There are 2 ways to use the jukebox, FPS (raycasting) or Trigger collider way.
Eather use green buttons & press "F" or get close to the machine and press "F" to play a random song.
Setup:
-Check that you have "TextMeshPro" installed
-Drag Jukebox-prefab to your scene
-Drag songs/audio clips to "Song"-slots insinde "VinylsAndArms"-array
-Type names to "SongName"-slots insinde "VinylsAndArms"-array
-(FPS) copy "Jukebox raycast example"-script to your player
-(Trigger) walk near the jukebox & press "F"
Includes:
-Jukebox-prefab
-HDRP Scene
-4K Textures (HDRP & URP)
-Glass crack-audio clip
-Glass break-audio clip
Notes:
-jukebox model has 9982 vertices
-Diner scene is NOT included
-Songs from the trailer are NOT included
Audio clips(2) in this asset are edited sound effects under "CC0"-license, see Third-Party Notices.txt file in package for details.
Thats it! enjoy & use it well.
How to use:
There are 2 ways to use the jukebox, FPS (raycasting) or Trigger collider way.
Eather use green buttons & press "F" or get close to the machine and press "F" to play a random song.
Setup:
-Check that you have "TextMeshPro" installed
-Drag Jukebox-prefab to your scene
-Drag songs/audio clips to "Song"-slots insinde "VinylsAndArms"-array
-Type names to "SongName"-slots insinde "VinylsAndArms"-array
-(FPS) copy "Jukebox raycast example"-script to your player
-(Trigger) walk near the jukebox & press "F"
Includes:
-Jukebox-prefab
-HDRP Scene
-4K Textures (HDRP & URP)
-Glass crack-audio clip
-Glass break-audio clip
Notes:
-jukebox model has 9982 vertices
-Diner scene is NOT included
-Songs from the trailer are NOT included
Audio clips(2) in this asset are edited sound effects under "CC0"-license, see Third-Party Notices.txt file in package for details.
Thats it! enjoy & use it well.