Working Jukebox

$22
Publisher That Individual
File size 77.79MB
Number of files 27
Latest version 1
Latest release date 2025-02-03 11:46:12
First release date 2025-02-03 11:46:12
Supported Unity versions 2018.4.2 or higher
Simple, pretty much a drag & drop solution jukebox for your games !

How to use:
There are 2 ways to use the jukebox, FPS (raycasting) or Trigger collider way.
Eather use green buttons & press "F" or get close to the machine and press "F" to play a random song.

Setup:
-Check that you have "TextMeshPro" installed
-Drag Jukebox-prefab to your scene
-Drag songs/audio clips to "Song"-slots insinde "VinylsAndArms"-array
-Type names to "SongName"-slots insinde "VinylsAndArms"-array
-(FPS) copy "Jukebox raycast example"-script to your player
-(Trigger) walk near the jukebox & press "F"

Includes:
-Jukebox-prefab
-HDRP Scene
-4K Textures (HDRP & URP)
-Glass crack-audio clip
-Glass break-audio clip

Notes:
-jukebox model has 9982 vertices
-Diner scene is NOT included
-Songs from the trailer are NOT included

Audio clips(2) in this asset are edited sound effects under "CC0"-license, see Third-Party Notices.txt file in package for details.

Thats it! enjoy & use it well.

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