Publisher | That Individual |
---|---|
File size | 363.71MB |
Number of files | 45 |
Latest version | 1 |
Latest release date | 2025-05-23 09:24:12 |
First release date | 2025-05-23 09:24:12 |
Supported Unity versions | 2018.4.2 or higher |







Working radios for your games!
Get these stylish & working radios to decorate your games, add character to your scenes with music that will blast from these radios when turned on. All animated in code & editable, with scary sounds mode, perfect for any horror/scary game.
Included:
- Radio.cs -code
- 3 Prefabs
- 3 Audio clips (radioOnOff, Static-ScaryCalm, Static-ScaryProgressive)
- URP DemoScene
- URP & HDRP Textures (4K)
How to use:
Settings are self explanatory in the code, use settings how you like.
- "ToggleOnOffAtStart" = 50% chance if the radio is on when you run the game
- "OnOff" = toggle radio on or off, do it in runtime if you want to
- Walk near as a player & press "F"
Setup:
- Install "TextMeshPro" from package Manager (Unity Registry)
- Add your songs to "Radio Songs"-tab on every radio-prefab you want to use
- Drag radio-prefabs into your scene
- Give your player the tag "Player"
- Choose radio type:
- Radio = listen to your radio songs
- StaticOn = use selected static sound from "RadioStaticSounds"-tab
- StaticInClosing = when you walk near this type, it starts playing the audio, good for scary games
Third-Party Notice:
audio effects are remixes of cc0 (Creative Commons) files;
see Third-Party Notices.txt file in package of details.