Publisher | OccaSoftware |
---|---|
File size | 5.65MB |
Number of files | 53 |
Latest version | 2.0.1 |
Latest release date | 2024-04-24 06:59:12 |
First release date | 2024-04-24 06:59:12 |
Supported Unity versions | 2018.4.2 or higher |
Wireframe Shader
This asset is the best way to make your game look like it has wireframe outlines. It is easy to use and can be customized in many ways. Create an easy wireframe in just one step.
What you need to know
- Looks great
- Easy to use
- Widely compatible
Support for Lit and Unlit Lighting Modes
Our wireframe renderer has two lighting modes: lit and unlit.
Lit mode: The shader uses high-quality lighting functions to make your wireframe look realistic. You can customize the color of the wireframe and the way it interacts with light.
Unlit mode: You have complete control over the color of the wireframe. This is a good option if you want to create a stylized look.
Advanced rendering options
The Wireframe Shader has many advanced rendering options that you can use to customize the look of your wireframe.
Two-Sided
You can choose to render the wireframe on the front or back faces of your mesh, or you can disable culling altogether.
Blend Modes
You can also choose from a variety of blend modes, such as additive, soft additive, alpha, multiply, and more. This gives you complete control over the way the wireframe interacts with the rest of your graphics.
Opacity
Adjust the opacity slider to control the transparency of the wireframe to make the wireframe more or less visible.
Anti-Aliasing
Wireframe is rendered with pixel-perfect anti-aliasing, which gives you smooth and clear wireframe lines.
Skinned and non-skinned meshes
Our wireframe shaders are versatile and can be used with both skinned and non-skinned meshes.
Graphics APIs
Supports DirectX, Metal, OpenGL, Vulkan
About OccaSoftware