Wheel Controller 3D

NWH Coding

(118)
$13 $26
ENDS SOON ! -50%
Publisher NWH Coding
File size 183.31MB
Number of files 284
Latest version 12
Latest release date 2024-08-14 01:12:12
First release date 2016-11-17 06:14:24
Supported Unity versions 2018.4.2 or higher

Wheel Controller 3D is a complete alternative to Unity's inbuilt WheelCollider. It allows for more realistic vehicle behavior, complete customization, and 3D ground detection—no more "stick" wheels.


If you are looking for a complete vehicle physics package with Wheel Controller 3D included, check out the NWH Vehicle Physics 2.


v10.16f - Major rewrite of Wheel Controller 3D with improvements across the board.



Features:

  • 3D ground detection.
  • Clean API standardized through WheelUAPI.
  • Easy to set up.
  • Highly optimized and suitable for mobile devices.
  • Around 0.006ms of CPU time, per wheel, per physics update, on a desktop CPU.
  • Full C# source code included.
  • Fully customizable via the custom inspector.
  • Runtime adjustable spring, damper, friction, geometry, etc.
  • Adjustable rotation, camber, and caster.
  • Pacejka friction model with support for different surfaces.
  • Friction preset system for adjusting friction characteristics.
  • Tire wear simulation.
  • Suitable for different kinds of vehicles: cars, trucks, motorcycles, tanks, etc.

Try it out:


More info:



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