Publisher | NWH Coding |
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File size | 386.88MB |
Number of files | 1044 |
Latest version | 1.9f2 |
Latest release date | 2024-01-22 10:58:14 |
First release date | 2021-06-22 12:31:19 |
Supported Unity versions | 2018.4.2 or higher |
NWH Aerodynamics is a part of NWH Physics World - a collection of inter-compatible vehicle simulation assets.
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Key Features
• Detailed flight dynamics system fully based on physics with custom physics sub-stepping solution for high-speed stability.
• Accurate airfoil simulation with 1500+ airfoil shapes.
• Easy to set up and use with detailed documentation. Tooltips for all inspector fields.
Full C# source code.
• Custom inspectors for all scripts based on NWH's own NUI framework.
• Suitable for a wide variety of aircraft such as multi-engine commercial airliners, small single-engine aircraft, fighter jets, etc.
• Support for piston, turbine, and jet engines in different configurations with propeller and jet propulsion. E.g. turboprop, piston, turbofan, turbojet, jet, etc.
• Support for different control surfaces: ailerons, ailerators, elevators, flaps, and rudders.
• Cockpit instrumentation - airspeed, altimeter, attitude, heading, turn and vertical speed indicators for use both in UI and 3D.'
• Realistic atmosphere simulation, including wind.
• Floating origin supported and included allowing for large, open worlds.
• Three fully configured aircraft (Cirrus SR22, JAS 39 Gripen, and Boeing 737-100). Big thanks to Helijah FlightGear Hangar for providing the models.
• Compatible with mobile, console, and desktop build targets.
• InputProvider system that enables the use of InputSystem, InputManager, UI (mobile), or other input methods simultaneously.
Support
If you have any questions, problems, or suggestions you can contact us through our email or Discord.
Basic support is included in the price of the asset and we aim to answer within a few hours.