Publisher | Studio 11508 |
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File size | 12.83MB |
Number of files | 266 |
Latest version | 1.4.6 |
Latest release date | 2021-12-27 11:33:21 |
First release date | 2019-11-05 09:53:18 |
Supported Unity versions | 2018.4.2 or higher |
Waypoint Indicators is a powerful tool that adds text and animated graphical indicators to any game object with a single script. Perfect for targeting objects, setting destination points, calling out pickup items, and much more! Over 20 custom-made icons included in your example scene to get you started. More than 60 options to tweak and combine for a unique looking indicator that will fit almost any project type. No messy scripts or complicated setup needed. All you need is a Canvas with a screen space mode set to Overlay, a Camera and a Game Object to attach the script to. Detailed documentation included to get your waypoints looking awesome. Add Waypoint Indicators to your project today!
Many Ways to Customize:
- On/Off screen indicators with adjustable formattin
- Specify min and max display ranges to reduce icon clutter
- Supports prefab UI objects with timeline animations, Sprites and Text
- Depth control for custom asset stacking order
- Fade or scale assets based off distance
- Rotational pointing
- Customizable text formatting
- Distance can be calculated form any tagged object
- Customizable sprite coloring
- Adjustable display range
- Stack multiple scripts on one object for extra functionality
Package Features:
- Split screen support
- Switch between multiple cameras
- Supports delegate calls for complex and dynamic functionality
- Automatically detects and supports all canvas render modes: Overlay, Camera, and World Space for maximum customization and flexibility
- Two available tracking types, Standard and Centered that can be enabled simultaneously
- Individually adjustable assets independent from parent indicator
- AR/VR Compatible
- 20+ custom indicator icons inspired by popular games included
- Custom inspector interface
- Clean, commented C# code
- Custom written error logs for easy debugging
- Performance tested
- TextMeshPro ready
- Detailed documentation
- Quick, responsive customer support
- First person controller
- Two example scenes: Day and Night
- Bonus custom space skybox to use freely without restrictions
- Supports Curved UI Asset
- Supports Unity XR Interaction Toolkit
Games made with the Waypoint Indicator script:
Questions, suggestions, feedback?