Publisher | Piotr T. |
---|---|
File size | 922.86kB |
Number of files | 10 |
Latest version | 1 |
Latest release date | 2020-05-08 04:16:15 |
First release date | 2020-05-08 04:16:15 |
Supported Unity versions | 2018.4.2 or higher |
Requires URP 7.2.1 or newer
Water shader for URP entirely made in the shader graph all nodes are grouped and nicely placed next to each other no space for mess!
+ Build in shader graph
+ URP exclusive
+ PBR lightning
Features of the shader
-World position based UV
-Depth based water color gradient
-Underwater fog
-Refraction
-Real-time Planar Reflections (with HDR support)
-Reflection Probe support (shader is built on top of PBR master node)
-Multiple lights support
-Foam where water intersects with surrounding geometry
-Fresnel effect
-Waves from up to 3 normal textures
In the package you get
-Water shader with a lot of customization options
-Normals and foam textures
-Premade water material
-Script to render planar reflections texture (the script itself offers a lot of parameters to adjust the performance of reflections)
Limitations
-No underwater effects
-No orthographic camera support
-Foam is a basic implementation of one texture on intersections with geometry
-Realtime reflections not supported on VR
Scenes from screenshots not included you can find assets used to made them for free in the asset store!
Water shader for URP entirely made in the shader graph all nodes are grouped and nicely placed next to each other no space for mess!
+ Build in shader graph
+ URP exclusive
+ PBR lightning
Features of the shader
-World position based UV
-Depth based water color gradient
-Underwater fog
-Refraction
-Real-time Planar Reflections (with HDR support)
-Reflection Probe support (shader is built on top of PBR master node)
-Multiple lights support
-Foam where water intersects with surrounding geometry
-Fresnel effect
-Waves from up to 3 normal textures
In the package you get
-Water shader with a lot of customization options
-Normals and foam textures
-Premade water material
-Script to render planar reflections texture (the script itself offers a lot of parameters to adjust the performance of reflections)
Limitations
-No underwater effects
-No orthographic camera support
-Foam is a basic implementation of one texture on intersections with geometry
-Realtime reflections not supported on VR
Scenes from screenshots not included you can find assets used to made them for free in the asset store!