Publisher | Ryan Zehm |
---|---|
File size | 18.18MB |
Number of files | 21 |
Latest version | 1 |
Latest release date | 2017-03-09 06:42:55 |
First release date | 2017-01-19 10:55:20 |
Supported Unity versions | 2018.4.2 or higher |
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/c8ec1246-c5c8-42be-b773-9190248e4363_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/ccb6c5cb-eab9-493d-9268-05ebfe0eab04_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/2494053c-f6a4-4992-beef-555334bac45c_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/9131cb14-3271-44e7-9d5c-d49d9e766d31_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/1744311e-b835-4e29-85ff-ee11b81b8108_scaled.jpg)
Add a virtual body / avatar to your VR project! This is for mobile VR such as Gear VR, Google Cardboard, Daydream, etc. This is *NOT* for VR solutions that have head tracking like Vive or Rift.
- Moves and rotates a virtual body with the camera so the body position matches the actual player’s body movements in real life.
- Moves the camera’s position based on where the user is looking. Our eyeballs do not remain at “center-of-skull” when we rotate our head. If 0,0,0 was the top of our spine, our eyeballs are offset by some distance from 0,0,0, perhaps 2 or 3 inches. This eye movement is replicated by moving the camera respectively.
- Easy to use, well documented, video tutorials, responsive developer, strong community!
* Works with Unity 5.0-5.6 *
- Moves and rotates a virtual body with the camera so the body position matches the actual player’s body movements in real life.
- Moves the camera’s position based on where the user is looking. Our eyeballs do not remain at “center-of-skull” when we rotate our head. If 0,0,0 was the top of our spine, our eyeballs are offset by some distance from 0,0,0, perhaps 2 or 3 inches. This eye movement is replicated by moving the camera respectively.
- Easy to use, well documented, video tutorials, responsive developer, strong community!
* Works with Unity 5.0-5.6 *
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