Publisher | Ryan Zehm |
---|---|
File size | 959.66kB |
Number of files | 46 |
Latest version | 1 |
Latest release date | 2017-04-12 06:42:25 |
First release date | 2016-08-19 09:24:22 |
Supported Unity versions | 2018.4.2 or higher |

8 different ways to move in Mobile VR.
This is a collection of movement examples that work for mobile VR. The pack currently includes 8 demos:
- Waypoint System
- NavMesh Movement
- Bluetooth Controller Movement
- Autowalk (Tap to walk, tap to stop)
- AdvancedWalk (Jumping & more)
- Autofly (Flying in VR)
- Lookwalk (Look down to walk, up to stop)
- Waypoint Automatic Loop
These demos will work with:
- Gear VR
- Google VR / Cardboard / Daydream
(Recommended GVR v1.03 or 1.20)
The Bluetooth Example is *not* an extensive solution that is guaranteed to work with your bluetooth controller. It uses the default Unity horizontal and vertical joystick inputs, which work with most controllers.
This is a collection of movement examples that work for mobile VR. The pack currently includes 8 demos:
- Waypoint System
- NavMesh Movement
- Bluetooth Controller Movement
- Autowalk (Tap to walk, tap to stop)
- AdvancedWalk (Jumping & more)
- Autofly (Flying in VR)
- Lookwalk (Look down to walk, up to stop)
- Waypoint Automatic Loop
These demos will work with:
- Gear VR
- Google VR / Cardboard / Daydream
(Recommended GVR v1.03 or 1.20)
The Bluetooth Example is *not* an extensive solution that is guaranteed to work with your bluetooth controller. It uses the default Unity horizontal and vertical joystick inputs, which work with most controllers.