Publisher | Kronnect |
---|---|
File size | 290.32MB |
Number of files | 3 |
Latest version | 22 |
Latest release date | 2024-11-25 11:46:12 |
First release date | 2020-03-18 11:26:12 |
Supported Unity versions | 2018.4.2 or higher |
This pack includes:
✓ Volumetric Fog & Mist for Universal Rendering Pipeline
✓ Volumetric Fog & Mist for Builtin Pipeline
✓ Dynamic Fog & Mist 2.
Volumetric Fog & Mist 2 is a complete and performant immersive AAA fog solution used in games like Gigaya, Praey for the Gods, MarZ: Tactical Base Defense, Sky Fleet, Frontline ZED and many others.
Powerful Features:
• Fog areas: create and position any number of fog areas, of any size and features in Editor or at runtime.
• Simple workflow: add fog volumes as you would create and move/scale gameobjects.
• Fog voids: you can create several fog voids easily in the scene making 3D holes into the fog (1 fog void supported in the built-in version).
• Native directional light support with shadows including cascade option.
• Native URP spot & point lights support with shadows.
• Fast point lights option: this feature can cast light on the fog from up to 16 (or even more) point lights with additional global controls for intensity and range and much better performance.
• Fog of war with interactive editor which allows you to paint, clear or color the fog areas with a brush or using scripting in Editor and runtime.
• Terrain fit option: ability to adapt to any kind of surface below the fog.
• Sun light diffusion and specular effects.
• Depth blur/scattering option for maximum realism.
• Wind speed and direction.
• Turbulences.
• Profile based: create and share settings among multiple fog areas or scenes.
• Fly-through-clouds: create floating clouds which can be crossed.
• Automatic fade in/out or profile-based transitions between zones.
• Transparency options to support specific non-opaque objects like lakes, ocean, rivers, sprites, etc.
• Works in SceneView as in GameView.
Requirements:
This asset includes 2 packages, created from scratch and optimized for each rendering pipeline with focus on workflow usability, performance and ease-of-use:
URP pipeline:
• Unity 2020.3 or later (LTS version is recommended).
• Universal Rendering Pipeline 10.5.1 or later.
• Setup tutorial (only for URP version).
Built-in pipeline:
• Unity 2020.3 or later (LTS version is recommended).
• Just add VolumetricFog script to your camera and configure! Please read the included documentation (PDF) and demos for explanation of all options.
Related assets:
- Volumetric Fog & Mist 2 is included in the Fog & Lighting Bundle and Ultimate Bundle.
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