Publisher | Kronnect |
---|---|
File size | 18.55MB |
Number of files | 3 |
Latest version | 30 |
Latest release date | 2025-05-22 12:53:12 |
First release date | 2025-05-22 12:53:12 |
Supported Unity versions | 2018.4.2 or higher |


















Compatible with Unity 6!
Highlight Plus 2 is the definitive asset for adding stunning outline, glow, overlay, see-through, and other highlight effects to objects, characters, and sprites in your Unity scenes. Engineered for performance and cross-platform compatibility, it’s the perfect choice for developers seeking high-quality visual enhancements that are easy to implement and highly customizable.
** What's New in Highlight Plus 2? **
Discover the latest features and improvements: What's New Guide.
Try it live: Web Demo.
** Powerful Visual Effects **
Combine multiple effects on single or multiple objects using a single, efficient script:
- Outline: Four quality levels with mesh-based instanced rendering and optimized screen-space options. Customize color, alpha, width, gradient, padding, and visibility (normal, always in front, or behind).
- Outer Glow: Per-object bloom and aura effects with four quality levels, customizable visibility, noise/dither, animation, and blending.
- Inner/Rim Glow: Adjustable color, width, intensity, and blend modes for vibrant effects.
- Overlay: Apply color or textured overlays with flexible UV mapping, alpha, animation speed, and custom blending.
- Target: Add aiming indicators or special markers to specific parts of any GameObject, with customizable textures, procedural shaders, and styles like antialiased frames, crosses, or corners.
- Area of Effect: Ground-aligned animated graphics under objects or characters, perfect for decals.
- See-Through: Reveal occluded objects or characters with customizable intensity, tint, alpha, and optional colored borders, preserving correct depth.
- Icon: Display floating or bouncing icons above highlighted objects with gradient and rotation options.
- Label: Show dynamic information, like object names, next to highlighted targets.
- Hit/Flash Effect: Three variations with customizable color, intensity, and fade-out duration.
** Key Features **
- Instant Preview: Test effects directly in the Unity Editor without entering Play Mode.
- Flexible Control: Highlight individual objects, groups, or use automatic mode with layer-based triggering.
- Trigger Options: Activate via volumes, Highlight Managers, or C# scripting.
- Performance Optimized: Avoids full-screen image effects and preserves object materials, shaders, and meshes.
- Versatile Compatibility: Supports 3D objects, skinned meshes, LOD groups, sprite renderers, and both orthographic and perspective cameras.
- Advanced Features: Includes fade in/out, camera distance fade, reusable profiles, ordered see-through, and multi-object selection with Highlight Manager.
- Safe and Scalable: Excludes specific submeshes and works seamlessly with multiple cameras and Unity’s Render Graph.
Compatible with Unity 2021, 2022, and Unity 6.
** Components and Usage **
Highlight Plus 2 is versatile and easy to integrate:
- Single Component: Attach to any object, character, or sprite for full control via Inspector or C#.
- Highlight Managers: Automate effects with Highlight Trigger or manage multiple objects with Highlight Manager.
- Comprehensive API: Full C# source code included for advanced customization.
** Related Assets **
- Included in the Ultimate Bundle.
- For sprite-only highlighting, check out Highlight Plus 2D.
** Upgrade to Highlight Plus 2 **
Highlight Plus 2 is the foundation for future enhancements, while the original Highlight Plus enters maintenance mode with only occasional fixes. Existing Highlight Plus users can upgrade now at a significant discount!
Enhance your Unity projects with Highlight Plus 2—download now for stunning visuals made simple!