VFX Delay Scale Discoloration Tools

$7
Publisher KatidaAdamMan Publisher
File size 169.64kB
Number of files 6
Latest version 1
Latest release date 2023-10-11 11:51:12
First release date 2023-10-11 11:51:12
Supported Unity versions 2018.4.2 or higher

What is provided?


Color change (Discoloration) :

At the same time, you can adjust the color scale and change the color of the particle effects in batches. You no longer need to repeatedly modify the parameters to achieve a perfect effect. And it supports real-time preview.

1. Change the H parameter of HSV, and adjust the color parameters of all particle effects in batches.

2. Support changing the color of the shader and maintain consistency with the particle system. Support color change for "_Color" and "_TintColor" parameters. Full customization will be available in the future.

3. Real-time preview, even in the editor, you can preview directly, which is very convenient.


Zoom:

1. Batch scaling of the particle system, which is the most basic.

2. Support scaling of mesh and skinmesh.

3. Support selecting multiple GameObjects for scaling

4. The scaling tool supports saving as a new Prefab

5. Support one-click to add an empty particle system for the root node, without wasting performance

6. Support real-time preview, play, pause, stop.

7. Zoom tool supports reset operation


Delay:

1. Provide a batch delay operation for particle effects without destroying the playing time of each particle effect.

2. Replace the function of removing the minimum delay. If you no longer need the delay and want to start playing from 0, and keep part of the delay of the child particle system, it is very useful.

"Delay" works great for copied VFX. Sometimes you need to delay some of the same effects. For example, a bullet is fired every delay of 1s. It works.


Future plan:

1. Add a function valid for all shaders for color change

2. Add the function of decolorizing the picture.



Support:

1. Good UI page and error prompt, very friendly

2. Good usage documentation, very brief

3. Contains source code, including detailed notes. Very easy to modify.

If you need my help, please contact my email: [email protected]

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