Publisher | Project G.A.M.E.D.E.V. |
---|---|
File size | 3.34MB |
Number of files | 33 |
Latest version | 3.2.0 |
Latest release date | 2024-05-21 12:58:35 |
First release date | 2023-08-17 10:09:12 |
Supported Unity versions | 2018.4.2 or higher |
NOTE: This asset is also part of the Essential 2D Lit Shaders Bundle – https://assetstore.unity.com/packages/slug/201882
This lit shader allows you to create vibrations and distortions on your 2D object's surface. The shader preserves all default URP shader options (metallic maps, normal maps, emission, ambient occlusion...), and adds a vertex distortion strength option for fine-tuning the distortion effect.
BONUS: The Shader Graph Subgraph asset included in this pack is a reconstructed URP standard lit shader. As such, it can be imported into your custom Shader Graph shaders, allowing you to both create custom shader effects and keep the standard shader options such as normal maps, emission, etc.
For further information, visit the shader's page on our website: https://www.project-gamedev.com/vertex-displacement-shader.html
For further technical details, visit the shader's documentation page: https://docs.project-gamedev.com/vertex-displacement-shader/vertex-displacement-shader.html
NOTE: This package contains 2 Unity versions.
In case you are using URP's Universal Renderer (default renderer when creating a project using the URP 3D Template), download the Universal Renderer version of the asset (Unity version 2020.3.0f1).
If you are using URP's 2D Renderer (default renderer when creating a project using the URP 2D Template), download the 2D Renderer version of the asset (Unity version 2021.3.0f1).