Dual Emission 2D Lit Shader - Shader Graph Assets

$4
Publisher Project G.A.M.E.D.E.V.
File size 3.46MB
Number of files 35
Latest version 3.2.0
Latest release date 2024-05-21 12:58:29
First release date 2022-02-28 07:16:13
Supported Unity versions 2018.4.2 or higher

NOTE: This asset is also part of the Essential 2D Lit Shaders Bundle – https://assetstore.unity.com/packages/slug/201882


A reconstructed URP Standard Lit shader that supports dual emission, allowing you to have two different emission maps with two different emission colours and intensities. Additonally, a "extra intensity" controller is added to each of the emissions, enabling you to indefinitely increase each emission's strength, whereas the regular HDR colour input only allows intensities between -10 and +10.


BONUS: The Shader Graph Subgraph asset included in this pack is a reconstructed URP standard lit shader. As such, it can be imported into your custom Shader Graph shaders, allowing you to both create custom shader effects and keep the standard shader options such as normal maps, emission, etc.


NOTE: This package contains 2 Unity versions.

In case you are using URP's Universal Renderer (default renderer when creating a project using the URP 3D Template), download the Universal Renderer version of the asset (Unity version 2020.2.2f1).

If you are using URP's 2D Renderer (default renderer when creating a project using the URP 2D Template), download the 2D Renderer version of the asset (Unity version 2021.2.0f1).

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