Publisher | Toxic Cypher Games |
---|---|
File size | 2.25MB |
Number of files | 81 |
Latest version | 1.0.1 |
Latest release date | 2024-10-15 02:56:25 |
First release date | 2024-10-07 04:52:15 |
Supported Unity versions | 2018.4.2 or higher |
Key Features
Dynamic Class Generation
Modify and adapt your data structures on the fly, allowing you to update your game’s architecture without losing player progress.
Secure Data Storage
Protect sensitive information using built-in obfuscation methods like Base64, Binary, and Hexadecimal encryption.
Flexible Save System
Easily switch between file-based and database storage, enabling you to choose the storage solution that best fits your game.
Automatic & Manual Save Options
Vault supports both auto-saving with configurable intervals and manual save/load options to give you complete control over game data.
Compression and Decompression Tools
Efficiently store and retrieve large amounts of data with built-in compression and decompression functionality.
Environment & Identity Management
Manage project configurations, maintain unique vault identities, and ensure data consistency across multiple builds or platforms.
Regenerate and Transcribe Data
Easily migrate old save files to new formats when your game’s structure changes, ensuring a seamless player experience.
Unity Integration
Designed to work smoothly with Unity’s environment, Vault integrates with Unity’s editor and file system for easy setup and management.
Data Type Serialization
Scriptable Objects? Custom classes? No worries, Vault has you covered on all of your serialization needs.
Robust API
An easy to use, well documented and accessible API to save and load your data with ease.
So Why Vault?
Vault is ideal for developers looking for an all-in-one solution to handle save files, secure game data, and manage evolving data structures. Whether you're working on small indie projects or large-scale productions, Vault’s flexibility and powerful features will streamline your data management workflow and safeguard your game’s progress.