Publisher | Toxic Cypher Games |
---|---|
File size | 44.27MB |
Number of files | 49 |
Latest version | 1.0.0 |
Latest release date | 2024-06-20 11:21:05 |
First release date | 2024-06-17 08:32:13 |
Supported Unity versions | 2018.4.2 or higher |
Read the Documentation [Confluence | Github] | See It In Action! | Take control of your Audio with Amplifi!
✨ Amplifi API ✨
Amplifi ships with a fully documented backend API which can be leveraged by developers with little to no programming knowledge due to the level of abstraction and flexibility of the Amplifi ecosystem!
At the core of Amplifi is the Amplifi Engine. The Amplifi Engine is responsible for regulating and managing a registry of Audio Sources and related processes that have been provisioned by Amplifi, making Amplifi a fully self-contained service, providing a reliable Audio Management experience!
Amplifi Nodes are triggerable Audio services which are uniquely configurable depending on the node and sub-node type selection. The following Amplifi Node and sub-node types are provided!
🎹 Music
-> Proximity
-> Gate
🎧 Ambience
🎛️ Snapshot
🎶 SFX
-> Orphan
-> Child of Other
-> Child of Node
⚙️ Utility
-> Decomission Audio
-> Restart Engine
-> Lock Engine
-> Unlock Engine
Amplifi Context objects provide a simple and effective way for developers to curate AudioSource rule sets which can be applied to any number of AudioSources that are provisioned by Amplifi. With Amplifi, you can stop configuring Audio Sources programatically!