Publisher | Trivial Interactive |
---|---|
File size | 4.79MB |
Number of files | 138 |
Latest version | 1.1.0 |
Latest release date | 2021-07-12 01:55:11 |
First release date | 2020-06-16 06:43:12 |
Supported Unity versions | 2018.4.2 or higher |
The uMod 2.0 tanks game example requires uMod 2.0 and the Unity Tanks tutorial project in order to work correctly.
Purchase uMod 2.0 here (Version 2.7.1 or newer required).
Download Unity Tanks tutorial here.
This is a complete example game based on the Unity Tanks tutorial project with added mod support using uMod 2.0. This example game aims to demonstrate how the many different modding concepts offered by uMod 2.0 could be applied to a game using real world examples and techniques. Most of the modding techniques shown in this example game should be easily transferable to other Unity projects.
Features
• Demonstrates usage of the ModDirectory to scan for available mods
• Shows how a mod manager UI could be implemented to allow users to manager mods in game
• Shows how mod levels could be loadable by the user by implementing a dynamic level list
• Allows mod levels to be created using assets from the Tanks game via Asset Sharing
• Demonstrates how utility scripts can be used in the mod tool package to help modders setup scene defaults when creating mod levels
• Shows how game assets could be used to draw custom spawn point gizmos to give a visual representation to the modder
• Demonstrates how a scene validator script can be run when building mods to ensure that created levels contain the necessary objects such as spawn points
• Shows how mod levels can be loaded via a bootstrap scene so that game systems and game managers can manage a mod level
• Shows how environment props can be modded using the uMod 2.0 moddable content system
• Shows how basic Game-Mod communication can be achieved using an interface assembly.
• Includes 6 example mods to add features or modify the game
Website | Support | Forum
Purchase uMod 2.0 here (Version 2.7.1 or newer required).
Download Unity Tanks tutorial here.
This is a complete example game based on the Unity Tanks tutorial project with added mod support using uMod 2.0. This example game aims to demonstrate how the many different modding concepts offered by uMod 2.0 could be applied to a game using real world examples and techniques. Most of the modding techniques shown in this example game should be easily transferable to other Unity projects.
Features
• Demonstrates usage of the ModDirectory to scan for available mods
• Shows how a mod manager UI could be implemented to allow users to manager mods in game
• Shows how mod levels could be loadable by the user by implementing a dynamic level list
• Allows mod levels to be created using assets from the Tanks game via Asset Sharing
• Demonstrates how utility scripts can be used in the mod tool package to help modders setup scene defaults when creating mod levels
• Shows how game assets could be used to draw custom spawn point gizmos to give a visual representation to the modder
• Demonstrates how a scene validator script can be run when building mods to ensure that created levels contain the necessary objects such as spawn points
• Shows how mod levels can be loaded via a bootstrap scene so that game systems and game managers can manage a mod level
• Shows how environment props can be modded using the uMod 2.0 moddable content system
• Shows how basic Game-Mod communication can be achieved using an interface assembly.
• Includes 6 example mods to add features or modify the game
Website | Support | Forum