Publisher | Trivial Interactive |
---|---|
File size | 5.04MB |
Number of files | 128 |
Latest version | 2.3.6 |
Latest release date | 2023-01-06 10:36:13 |
First release date | 2019-12-19 12:39:12 |
Supported Unity versions | 2018.4.2 or higher |
Ultimate Spawner 2.0 is a powerful asset that is feature package and makes adding spawning systems to your game easy. Ultimate Spawner 2.0 includes a number of useful spawner systems such as spawn points, spawn areas and more which are suitable for all your spawning needs, whether it be a 2D game or 3D. Our spawner hierarchy system allows you to create complex logical spawning systems with little effort saving you time and work over implementing custom solutions.
Features
-A complete easy to use spawning system
-Quickly setup spawn location and have your enemies spawning in no time.
-Occupied checks determine whether spawn locations are available for spawning.
-Using spawn masks you can easily specify which spawnable items are allowed at particular spawners.
-Create spawnable item collections where each item has a spawn chance value.
-Create hierarchical spawn systems where spawn requests can be delegated to child spawners.
-Spawn triggers allow spawning only when the player is inside a bounding volume.
-Spawn targets allow distance-based spawning for a particular target.
-Easily integrate pooling support.
-Highly customizable spawners.
-Suitable for 2D and 3D games.
-Fully commented C# source code.
-Comprehensive .chm API documentation.
Waves Add-On
Need a wave based spawning system for your game? Take a look at our add-on asset Ultimate Spawner 2.0 Waves Add-On
Forum | Support | Website
Features
-A complete easy to use spawning system
-Quickly setup spawn location and have your enemies spawning in no time.
-Occupied checks determine whether spawn locations are available for spawning.
-Using spawn masks you can easily specify which spawnable items are allowed at particular spawners.
-Create spawnable item collections where each item has a spawn chance value.
-Create hierarchical spawn systems where spawn requests can be delegated to child spawners.
-Spawn triggers allow spawning only when the player is inside a bounding volume.
-Spawn targets allow distance-based spawning for a particular target.
-Easily integrate pooling support.
-Highly customizable spawners.
-Suitable for 2D and 3D games.
-Fully commented C# source code.
-Comprehensive .chm API documentation.
Waves Add-On
Need a wave based spawning system for your game? Take a look at our add-on asset Ultimate Spawner 2.0 Waves Add-On
Forum | Support | Website