Publisher | Codeer studio |
---|---|
File size | 70.64MB |
Number of files | 218 |
Latest version | 1 |
Latest release date | 2020-09-15 05:51:17 |
First release date | 2016-12-12 11:27:22 |
Supported Unity versions | 2018.4.2 or higher |
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uBuild is an in-game modular building system. Unlike other modular building solutions, this system allows the player to build using layers which you can turn on/off, place furniture and view your buildings from any angle. Layers and buildings are saved using Unity’s build-in PlayerPrefs and interact-able doors add a nice effect in third-person mode.
v1.1 Includes a simple resources system.
Main Features:
- Build using modules (detects buildable locations, multiple floors):
1. Place
2. Select
3. Rotate
4. Remove
5. Move
6. Duplicate
- Use layers while building to modify the building or to place furniture:
1. Add layers
2. Set default layer
3. Change selected piece layer
4. Turn layers on/off
5. Remove layers
[All pieces will automatically get active when leaving build-mode & layer states are saved as well]
- Place furniture (not snapping)
- Auto saving (buildings, layers, player)
- Custom reorder-able editor
- Doors (interact-able) & windows
- 19 example prefabs (walls, floors, stairs, interact-able door, furniture etc.)
- Switch between third person mode/build-mode
- Zoom, pan, rotate and move camera while building
+ Commented C# scripts & documentation
v1.1 Includes a simple resources system.
Main Features:
- Build using modules (detects buildable locations, multiple floors):
1. Place
2. Select
3. Rotate
4. Remove
5. Move
6. Duplicate
- Use layers while building to modify the building or to place furniture:
1. Add layers
2. Set default layer
3. Change selected piece layer
4. Turn layers on/off
5. Remove layers
[All pieces will automatically get active when leaving build-mode & layer states are saved as well]
- Place furniture (not snapping)
- Auto saving (buildings, layers, player)
- Custom reorder-able editor
- Doors (interact-able) & windows
- 19 example prefabs (walls, floors, stairs, interact-able door, furniture etc.)
- Switch between third person mode/build-mode
- Zoom, pan, rotate and move camera while building
+ Commented C# scripts & documentation