Publisher | Codeer studio |
---|---|
File size | 11.61MB |
Number of files | 278 |
Latest version | 2 |
Latest release date | 2017-08-30 06:19:22 |
First release date | 2016-06-01 09:42:23 |
Supported Unity versions | 2018.4.2 or higher |
The Traffic Racing complete kit is a full template to create endless traffic racing games easily. Add your own vehicles to the garage, unlock them and drive them in the desert or village. The cars prevent accidents automatically and switch lines. All UI menu's, models, scripts and scenes are included.
Models:
- cars, bus, truck
- road, bridge, trees and houses
Features
Start screen:
Simple credits, quit button and play button
Garage:
- Buy/unlock new cars
- Add cars in the inspector easily
- Automatically saves unlocked cars
- Drag to view the cars
- Give each car a unique name, price and speed
2 endless locations:
- Desert scene
- Village scene
- Roads are endless with houses, trees, cactus and cars
- All roadside objects are spawned in random waves to create some variation besides the road
Count down text
Endless car wave spawning
Smart cars:
- Using ray cast, spawned cars prevent accidents by decelerating and accelerating.
- The cars switch lines
- While switching line, they indicate their direction with lights
Pause panel:
- Pauses the game. Choose the controls (touch, tilt) and set game volume
- Saves changed settings automatically
Smoothly switch camera between two views
Crashing:
- Your car immediately crashes when it hits another car with the front
- It also crashes when you have a certain amount of collisions and smoke is visible
Game over screen:
- After a crash, the game over screen gets visible. It shows your distance, saves your distance, adds coins based on your distance and shows some buttons.
Custom inspector:
- choose between mobile controls and pc controls
- Easily delete playerprefs data
v1.3:
- Keyboard controls
- Simple vibration on collision
v1.4:
- Two directions
v2.0:
- Player cars rotate based on their movement
- All cars have rotating wheels
- Motorcycle + driver ragdoll
- Simple cinematic camera intro
- Rivers & lakes with boats
- Road manager to control road transitions
- Roadside objects can be different after each road transition
- Near miss bonus
- Bonus for driving in the wrong direction
- New main menu/garage design
- Few UI updates
- Warning when buying a new car
- Blinking lights when switching lines
- Unity Ads integration
- Automatically switching controls based on build platform
- Screen transitions
v2.1:
- Object pooling
- Coins & coin magnet
- Full game
- Commented C# scripts
- PDF documentation
- Tested on Samsung Galaxy S3/S4/S7
Models:
- cars, bus, truck
- road, bridge, trees and houses
Features
Start screen:
Simple credits, quit button and play button
Garage:
- Buy/unlock new cars
- Add cars in the inspector easily
- Automatically saves unlocked cars
- Drag to view the cars
- Give each car a unique name, price and speed
2 endless locations:
- Desert scene
- Village scene
- Roads are endless with houses, trees, cactus and cars
- All roadside objects are spawned in random waves to create some variation besides the road
Count down text
Endless car wave spawning
Smart cars:
- Using ray cast, spawned cars prevent accidents by decelerating and accelerating.
- The cars switch lines
- While switching line, they indicate their direction with lights
Pause panel:
- Pauses the game. Choose the controls (touch, tilt) and set game volume
- Saves changed settings automatically
Smoothly switch camera between two views
Crashing:
- Your car immediately crashes when it hits another car with the front
- It also crashes when you have a certain amount of collisions and smoke is visible
Game over screen:
- After a crash, the game over screen gets visible. It shows your distance, saves your distance, adds coins based on your distance and shows some buttons.
Custom inspector:
- choose between mobile controls and pc controls
- Easily delete playerprefs data
v1.3:
- Keyboard controls
- Simple vibration on collision
v1.4:
- Two directions
v2.0:
- Player cars rotate based on their movement
- All cars have rotating wheels
- Motorcycle + driver ragdoll
- Simple cinematic camera intro
- Rivers & lakes with boats
- Road manager to control road transitions
- Roadside objects can be different after each road transition
- Near miss bonus
- Bonus for driving in the wrong direction
- New main menu/garage design
- Few UI updates
- Warning when buying a new car
- Blinking lights when switching lines
- Unity Ads integration
- Automatically switching controls based on build platform
- Screen transitions
v2.1:
- Object pooling
- Coins & coin magnet
- Full game
- Commented C# scripts
- PDF documentation
- Tested on Samsung Galaxy S3/S4/S7