Publisher | Tigpan |
---|---|
File size | 168.53kB |
Number of files | 94 |
Latest version | 1 |
Latest release date | 2023-06-30 10:38:14 |
First release date | 2023-06-30 10:38:14 |
Supported Unity versions | 2018.4.2 or higher |
TexEdit+ is the ultimate time-saving tool for any Unity developer who works with textures and other assets. With its seamless bulk or single-object editing for all tools, TexEdit+ lets you accomplish tedious and repetitive editing tasks in just a few clicks, saving you hours of valuable time.
Designed to be both simple and incredibly powerful, TexEdit+ is packed with features that make editing textures, sprites, assets, and files a breeze. You can even apply texture effects at runtime using the included API.
Whether you're a seasoned Unity developer or just starting out, TexEdit+ is the tool you need to streamline your workflow and take your projects to the next level. Apply effects to batches of sprites in just a few clicks instead of editting each sprite individually. Renaming groups of assets or moving them to different folders can now be done in seconds, instead of renaming files and folders one by one.
Say goodbye to tedious and repetitive tasks and "Hello!" to TexEdit+! This essential tool offers an efficient solution to editing and managing assets, textures, and sprites with ease.
Features:
- Seamless bulk or single-object editting for all tools!
- Texture effects calculated on the GPU using compute shaders for maximum performance and responsiveness! Even for large batches of assets.
- Fully documented and commented source code included.
- API for applying texture effects at runtime.
- Exhaustive documentation and tooltips so you always find the setting you are looking for.
Tools Included:
- Rename/Move any assets tool.
- Rename any files tool (works inside or outside the project).
- Copy data between sprites tool (copy pivots, colliders, rigging, etc.).
- Mask/Overlay/Blend texture tools.
- Channel packing tool.
- Drop shadow, blur, crop, outline, flip, and rotate texture effects.
- HSV Offset, RGBA offset, gamma correction, contrast/brightness adjustment, invert, and color replacement texture effects.