Terrain UV-Free Triplanar Texturing

$4
Publisher Raving Bots
File size 4.50MB
Number of files 18
Latest version 1
Latest release date 2019-05-17 07:00:46
First release date 2015-08-31 05:47:40
Supported Unity versions 2018.4.2 or higher
The shader fixes the problem of stretched and distorted textures on slopes of a standard terrain. It uses the triplanar texturing technique instead of planar UV mapping. It gives smooth and detailed textures on vertical surfaces. The shader is easy to use with Unity terrain.

*** The shader supports 'Draw Instanced' in the new Unity terrain ***

The package includes:

+ a terrain material for desktop (SM 3.0),
+ a terrain material for mobile (SM 2.0),
+ an example of a terrain with the material applied,
+ a short manual.

* the technique is more computationally expensive than the standard terrain texturing.

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