Publisher | liambilly |
---|---|
File size | 22.80MB |
Number of files | 81 |
Latest version | 1.0.0 |
Latest release date | 2024-11-26 04:01:12 |
First release date | 2024-11-26 04:01:12 |
Supported Unity versions | 2018.4.2 or higher |
Skinned Mesh Morph is a powerful Unity tool that enables real-time morphing of characters by modifying their skinned mesh at runtime. This tool offers a dynamic way to transform your characters without the need to instantiate or disable prefabs in the hierarchy, making it efficient and performance-friendly for complex games.
NOTE:THE MORPH CAN WORK WITH ANY PIPELINE THE ONLY THING THAT RELIES ON URP ARE THE VISUAL EFFECTS
### Key Features:
- Real-time Morphing: Modify and transform your character's skinned mesh at runtime, perfect for immersive gameplay moments like infiltration or disguise.
- **No Prefab Instantiation:** Morph multiple characters without the need to instantiate or disable skinned mesh prefabs, ensuring smooth performance.
- VFX Integration: Includes morph visual effects that trigger during transformations, enhancing the visual experience.
- Humanoid Rig Compatibility: Easily integrates with models using humanoid rigs, especially those compatible with Mixamo animations.
### Benefits:
- Efficient Performance: No need for disabled characters or prefab instantiation in the hierarchy, which reduces overhead and keeps the scene optimized.
- Flexible Customization: Works with your own models or those from Mixamo, provided they share the same bone transform naming conventions.
### Use Cases:
- Stealth and Infiltration: Change the appearance of your player to sneak past enemies unnoticed or access restricted zones.
- Pursuit and Escape: Morph into different forms during intense chase sequences to outwit your opponents.
- Character Swaping: Morph into a different player character instead of instantiating the character.