SDF Sculptor

$38
Publisher AtlerGibby
File size 266.02MB
Number of files 612
Latest version 1
Latest release date 2023-12-14 02:09:12
First release date 2023-12-14 02:09:12
Supported Unity versions 2018.4.2 or higher

Demo | Documentation


Features

  • SDF based sculpting / modelling.
  • Easily flip geometry across X, y, or Z axis to mirror geometry.
  • Surface spawning tool for automatically scattering geometry across other geometry.
  • Creating "fuzzy" geometry for things like foliage or clouds by randomizing position, rotation, and scale of each face.
  • All geometry made for different LODs can be stored as a JSON and loaded at the start of a scene.
  • GPU Instancing and occlusion culling data is generated at the start of a scene; no need to bake anything beforehand (Occlusion culling comes at a performance cost).
  • SDF Sculptor LOD, instancing, and occlusion culling works with multiple cameras.
  • Dynamic objects can also be instanced and culled.
  • Shaders are built on Unity's Shader Graph so no external tools are needed for shader customization.
  • C# functions for sculpting and rendering sculpts.
  • Able to export meshes as FBX files.
  • Able to create 3D textures from sculpts and export them as 2D texture atlases.
  • Includes multiple Demo scenes and PDF Documentation.

Requirements

  • Unity 2022.3 or later.
  • Uses Render Piepeline features so URP / HDRP is required.
  • Dedicated GPUs are highly recommended for sculpting performance (Many SDF brushes and sculpting with a high resolution can negatively impact performance).

Top Publisher Assets