Publisher | Kevin Foley |
---|---|
File size | 479.78kB |
Number of files | 23 |
Latest version | 1.2.0 |
Latest release date | 2022-09-14 08:41:24 |
First release date | 2019-01-17 10:46:07 |
Supported Unity versions | 2018.4.2 or higher |
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This shader collection will help give your game the retro look you've been waiting for! The pack contains four retro-style shaders for the built-in render pipeline, all of which support casting and receiving shadows. The shaders have been tested on and should be compatible with PC, Mac, and mobile.
- Retro Flat Shader: a simple shader with no specular highlights.
- Retro Checkered Shader: inspired by the look of games that utilized the Super Nintendo FX chip*, this customizable shader fills in shadowed areas with a checker pattern. Looks especially good in low-resolution games!
- Retro Greyscale Checkered Shader: ever wonder what your 3D game would look like if you somehow got it to run on an original Game Boy? This customizable shader renders your mesh in glorious 2-bit color, with four whole shades of grey! Checkered shading can optionally be used to simulate additional shades without actually using more colors.
- Retro Checkered Cutout Shader: used for rendering cutout materials such as fences or foliage. Combines retro material style with accurate cutout shadows.
(Note: The shaders in this package are included in the Retro Space Rail Shooter template. Owners of that template do not need to purchase this shader pack).
Also included are the carrier mesh and its UV texture, and three demo scenes to review the different shaders.
For best results, make sure your meshes are configured for "flat shading" rather than "smooth shading" when you export them from your model editing software. Include only directional lights in your scene (the Checkered shaders do not support point or spot lights). Disable soft shadows.
These shaders were authored for the built-in render pipeline and are not compatible with HDRP or URP.
*This project is not affiliated with or endorsed by Nintendo
This shader collection will help give your game the retro look you've been waiting for! The pack contains four retro-style shaders for the built-in render pipeline, all of which support casting and receiving shadows. The shaders have been tested on and should be compatible with PC, Mac, and mobile.
- Retro Flat Shader: a simple shader with no specular highlights.
- Retro Checkered Shader: inspired by the look of games that utilized the Super Nintendo FX chip*, this customizable shader fills in shadowed areas with a checker pattern. Looks especially good in low-resolution games!
- Retro Greyscale Checkered Shader: ever wonder what your 3D game would look like if you somehow got it to run on an original Game Boy? This customizable shader renders your mesh in glorious 2-bit color, with four whole shades of grey! Checkered shading can optionally be used to simulate additional shades without actually using more colors.
- Retro Checkered Cutout Shader: used for rendering cutout materials such as fences or foliage. Combines retro material style with accurate cutout shadows.
(Note: The shaders in this package are included in the Retro Space Rail Shooter template. Owners of that template do not need to purchase this shader pack).
Also included are the carrier mesh and its UV texture, and three demo scenes to review the different shaders.
For best results, make sure your meshes are configured for "flat shading" rather than "smooth shading" when you export them from your model editing software. Include only directional lights in your scene (the Checkered shaders do not support point or spot lights). Disable soft shadows.
These shaders were authored for the built-in render pipeline and are not compatible with HDRP or URP.
*This project is not affiliated with or endorsed by Nintendo