Publisher | Futurist Acoustics |
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File size | 128.52kB |
Number of files | 11 |
Latest version | 1.0.0 |
Latest release date | 2024-11-04 08:03:13 |
First release date | 2024-11-04 08:03:13 |
Supported Unity versions | 2018.4.2 or higher |
Audio reverb zones are typically spherical. How do I implement reverb zones in a corridor or a simple room when they are rectangular in shape? Using rectangular reverb zones let's you create reverb zones that are the right size for the space and do not spill over to outside of the space where reverb is unwanted.
Rectangular Reverb Zones work just like a standard Audio Reverb Zone; just go to Audio > Rectangular Reverb Zones to add it to your scene. It includes all the standard Audio Reverb Zone presets so you can get the sound you want for the space you want.
A tutorial can be found on our GitHub.
If you have any questions, please feel free to contact us via your preffered method shown on our publisher page.