Publisher | Futurist Acoustics |
---|---|
File size | 24.66MB |
Number of files | 27 |
Latest version | 1.2.1 |
Latest release date | 2024-02-20 04:32:16 |
First release date | 2023-09-12 05:16:13 |
Supported Unity versions | 2018.4.2 or higher |
Implementing a machine learning model inside a game engine can be difficult. Unity has helped significantly by creating Barracuda, but we go even further by combining it with a no-code interface with EasyComputerVision. No code or knowledge of machine learning is required to be able to run models. Simply import your model, use your webcam or an in-game camera as input, and you're ready to make predictions.
EasyComputerVision has been designed for image classification tasks, but in future updates we hope to provide tested compatibility for more computer vision types, like image segmentation, depth estimation, and object detection, so you can run a range of computer vision models.
You can view our documentation, roadmap, tutorials, free models, and even make feature requests (we encourage you to!) on our EasyComputerVision GitHub Page.