Publisher | ZGame_developer |
---|---|
File size | 804.25kB |
Number of files | 7 |
Latest version | 1 |
Latest release date | 2018-09-03 09:09:04 |
First release date | 2018-09-03 09:09:04 |
Supported Unity versions | 2018.4.2 or higher |
This plug-in is a post-screen special effect material, the effect is radial blur effect, simulating the visual effect of high-speed motion of animation elements.
Use the plugin:
Using plugins is very simple, just drag the "prefabs/RadialBlurCamera" into the scene to see the blurred effect. If you want to achieve blur on your camera, just add the "scripts/RadianBlurEffect" script as a component to your Just on the camera.
Adjust plugin parameters:
This plugin supports fuzzy parameter adjustment. The main parameters are as follows:
1 "DownSample", this parameter is used to downsample the current screen texture. By adjusting this parameter, the performance optimization of low-performance platforms such as mobile platforms can be achieved, but the low down-sampling rate will lead to the degradation of picture quality.
2 "RadianBlur", this parameter specifies the material required for the effect, the material position is material/m_radianblur.
3 "BlurCenterX", "BlurCenterY" These two parameters specify the blur center position of the screen, the range is 0-1.
4 "BlurRatio", this parameter specifies the fuzzy blur strength. The larger the coefficient, the more obvious the force.
5 "ClearDis", this parameter specifies the radius value of the non-blurred area from the blur center.
Support platform:
Various platforms
Contact information:
You are welcome to use the plugin, and if you have any questions during the process, you can send an email to [email protected].