Publisher | Triple Axis |
---|---|
File size | 23.25MB |
Number of files | 83 |
Latest version | 1.18.4 |
Latest release date | 2022-06-18 03:37:12 |
First release date | 2018-11-06 01:14:08 |
Supported Unity versions | 2018.4.2 or higher |
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Welcome to PSXEffects! This is an asset package designed to assist you in simulating retro PlayStation 1 graphics with just one script and a shader. Setup is very easy with instructions and documentation included.
Try demos here!
Key features include:
• Adjustable aliased resolution downscaling
• Framerate limiting
• Affine texture mapping (texture distortion)
• Texture Cruncher editor tool
• Polygonal draw distance
• Vertex snapping
• Polygon depth error simulation
• Color depth limiting
• Scanlines (Vertical and Horizontal)
• Screen-space dithering
• Unlit support
• Transparency support
• Cutout support
• Backface culling toggle
• Specular support
• Gouraud specular support
• Per-vertex diffuse lighting
• Cubemap support
• Normal mapping
• Metal/smoothness mapping
• Emission mapping
• Specular mapping
• LOD texture support
• Vertex color support
• Fog support
• Point/spot light support
• Lightmap support
• Realtime/baked global illumination support
• Realtime shadow support
• Semi-transparent shadow support
• Contrast-enhanced fade in/out effects
• Plenty of shader properties
• Works with multi-camera setups
• Linear color space support
• All adjustable settings
NOTE: This asset package only supports the Standard render pipeline at the moment and will not work with HDRP or URP/LWRP.
Have any questions or concerns? Contact me at [email protected]
Also be sure to check out my website and more of my assets at https://tripleaxis.net
Try demos here!
Key features include:
• Adjustable aliased resolution downscaling
• Framerate limiting
• Affine texture mapping (texture distortion)
• Texture Cruncher editor tool
• Polygonal draw distance
• Vertex snapping
• Polygon depth error simulation
• Color depth limiting
• Scanlines (Vertical and Horizontal)
• Screen-space dithering
• Unlit support
• Transparency support
• Cutout support
• Backface culling toggle
• Specular support
• Gouraud specular support
• Per-vertex diffuse lighting
• Cubemap support
• Normal mapping
• Metal/smoothness mapping
• Emission mapping
• Specular mapping
• LOD texture support
• Vertex color support
• Fog support
• Point/spot light support
• Lightmap support
• Realtime/baked global illumination support
• Realtime shadow support
• Semi-transparent shadow support
• Contrast-enhanced fade in/out effects
• Plenty of shader properties
• Works with multi-camera setups
• Linear color space support
• All adjustable settings
NOTE: This asset package only supports the Standard render pipeline at the moment and will not work with HDRP or URP/LWRP.
Have any questions or concerns? Contact me at [email protected]
Also be sure to check out my website and more of my assets at https://tripleaxis.net