Publisher | Triple Axis |
---|---|
File size | 36.53MB |
Number of files | 32 |
Latest version | 1.2.1 |
Latest release date | 2019-09-18 11:38:09 |
First release date | 2019-07-15 09:07:09 |
Supported Unity versions | 2018.4.2 or higher |
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/670f3a29-1c5c-44db-b4e3-ba04f11fc930_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/b4c59915-0309-412b-ad8e-63515cf24e38_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/bd340714-2bcc-43db-b6e7-5130bb182fa7_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/ee027c08-09cc-4757-949c-6f9c94ad5395_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/b8c6739d-f43c-4ca2-8e8e-9399f3018e2a_scaled.jpg)
Welcome to Procedural Cracks! This simple-to-use shader allows you to generate randomized crack effects on any surface. Since this is a shader, everything runs on the GPU to maximize performance.
Note: Procedural cracks uses a parallax occlusion shader which means that other objects will not be able to go inside cracks.
Key features include:
-Can be applied to any surface
-Super fast generation using the GPU
-Adjustable color and texture settings
-Adjustable crack width and size settings
Note: Procedural cracks uses a parallax occlusion shader which means that other objects will not be able to go inside cracks.
Key features include:
-Can be applied to any surface
-Super fast generation using the GPU
-Adjustable color and texture settings
-Adjustable crack width and size settings