Publisher | Virtual Maker |
---|---|
File size | 2.18MB |
Number of files | 108 |
Latest version | 1.4.0 |
Latest release date | 2024-08-12 06:06:17 |
First release date | 2023-03-09 04:04:11 |
Supported Unity versions | 2018.4.2 or higher |
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Website | Demo | Documentation | Discord
The Power of the Unity Inspector in your Browser
Proxima lets you connect to your live game from a web browser to inspect and edit any property. No more waiting for long build times just to try different parameters. No more endlessly logging property values.
Designed for your Scenario
- Debugging and iterating mobile and VR builds
- QA testing and data capture
- User research studies
- Live game demos at conferences and expos
Effortless Integration
Just add the Proxima Inspector component to your scene and select a few configuration options. You don't have to change anything else.
How it Works
Proxima hosts a web server in your application. When enabled, Proxima will display the URL to enter into your browser to connect to and instantly start inspecting.
- Low Overhead: Proxima only scans your game for changes when viewing the inspector page. These scans are amortized so they take a minimum amount time each frame.
- Secure: Connect to your game over HTTPS and protect your access with a password.
=============== FEATURES ===============
View AND edit your gameObjects, components, and properties.
- View, reparent, and delete gameObjects in the Hierarchy
- Supports additive scenes and changing scenes
- View and edit a gameObject’s name, layer, tag, and active state
- View and edit primitive properties, arrays, and enums
- View asset and object references
View logs live or offline just like the Unity Console
- Live log stream that you can pause and resume
- See full log with call stack (if enabled)
- Collapse similar logs
- Filter by error, warning, info
- Filter by search query
- Download your logs for offline viewing using the Proxima web app
Control your game with a powerful command line interface
- Tab auto-completion, command history, and help commands
- Powerful built-in commands to read and edit gameObject properties and statics such as time scale, physics constants, screen resolution, and more
- Write custom commands easily by adding the [ProximaCommand] attribute to a static method
Proxima Inspector uses WebSocketSharp and HttpDateParse under MIT License; see Third-Party Notices.txt file in package for details