Pixel-Perfect Fog Of War

$19
Publisher Milk_Drinker01
File size 595.89kB
Number of files 52
Latest version 2.2.1
Latest release date 2024-05-17 05:21:57
First release date 2022-09-19 04:27:12
Supported Unity versions 2018.4.2 or higher

Pixel-Perfect Fog of war is the Ultimate fog of war tool.


Download Windows Demo Builds


Unlike most solutions to this problem, Pixel-Perfect Fog Of War requires no render textures to operate, and all of the calculations are done on the GPU. This means that the system is blazing fast, and produces Pixel-Perfect results.


Utilizing Image Effects, URP Custom Render Features, and the HDRP Volume Framework, this tool is compatible with your existing project, and no custom shaders are necessary for your materials.


This package comes with the ability to hide certain gameobjects in the Fog Of War.


This package allows you to customize your Fog Of War, and comes with 4 types of fog (see screenshots), allows you to adjust a revealers view angle and view radius, change the Fog Of War color, and the option to reveal tops of objects by adding corners (see screenshots).


This project utilizes both the C# Jobs system and the Burst Compiler to ensure optimal performance.


With Version 1.2, you can now customize your Fog Render Mode. Pixel-Perfect Fog Of War comes with 4 default render modes:

  • Solid Color - Fog is rendered as a solid color
  • Gray Scale - Fog Desaturates your scene
  • Blur - Fog blurs and changes the color of your scene
  • Texture Sample - Fog samples a texture with Triplanar Mapping to overlay a texture for the fog areas

Version 1.3 add new features:

  • Physics2D support
  • Axis selection (select FOW plane)
  • Color pre-multiply for grayscale fog
  • Improved blur fog mode
  • FOW can now render on mobile
  • Controlable vision height
  • Many other improvments and optimizations
  • Teams demo with team swapping at runtime

If you are Satisfied or Dissatisfied with the results, please leave a review or contact me through my site or discord. All feedback helps to make the tool better for future updates. Id also love to see what games your using it for!