Publisher | Kellendil |
---|---|
File size | 596.40MB |
Number of files | 78 |
Latest version | 1 |
Latest release date | 2024-10-17 10:43:12 |
First release date | 2024-10-17 10:43:12 |
Supported Unity versions | 2018.4.2 or higher |
Have a full mesh and separate parts
All separate parts are skeletal mesh
7 UV set 4096x4096 + Eye, Hair, Weapon
TGA format textures:
Base color, normal, Sclera, MaskEye, combined map: ambient occlusion, roughness, metallic,
For each UV set
TGA hair texture format:
Base color, normal, ambient occlusion, depth, ID, Mask, Root
The sword glow effect is not included.
In the model, it is desirable to use a shader with a two-sided display of polygons on the material of clothing
Character:
Faces: 76661
Vertex: 85469
Tris: 149620
Character helmet:
Faces: 68373
Vertex: 71260
Tris: 132895
Sword:
Faces: 2668
Vertex: 2490
Tris: 4896
Shield:
Faces: 732
Vertex: 852
Tris: 1454