Publisher | OccaSoftware |
---|---|
File size | 2.79MB |
Number of files | 20 |
Latest version | 1 |
Latest release date | 2024-06-12 03:32:13 |
First release date | 2024-06-12 03:32:13 |
Supported Unity versions | 2018.4.2 or higher |
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OccaSoftware presents: Outlines Post-Process for URP
Transform your Unity game with precise, customizable outlines.
Key Features:
- Image-based outline system for instant, full-scene application
- High-accuracy detection using color, depth, brightness, and normal algorithms
- Organic feel with variation textures and distance-based adjustments
- Compatible with both 2D and 3D environments
- Customizable via global and local volumes
Technical Highlights:
- Performance: 0.1ms on Nvidia 3070M, 13ms on Google Pixel 4a
- Supports particle systems and VFX
- Works with transparent objects
- Single-pass blur with optional noise algorithm
Customization Options:
- Outline thickness and color
- Distance-based scaling
- Offset and paper textures for unique effects
- Blur intensity for softer outlines
Perfect for:
- Enhancing visual clarity in complex scenes
- Creating stylized or cel-shaded aesthetics
- Improving object distinction in 2D and 3D games
FAQ:
- Applies to entire screen, not per-mesh
- Environments in marketing materials not included
Note: This asset is deliberately as lightweight as possible and includes minimal demo scenes.
We recommend pairing this Outline Post-Process with...
- Buto - Volumetric Fog and Volumetric Lighting for URP