Mouse John

eliza_vit

(0)
$27
Publisher eliza_vit
File size 345.84MB
Number of files 96
Latest version 1
Latest release date 2024-08-20 12:10:18
First release date 2024-08-20 12:10:18
Supported Unity versions 2018.4.2 or higher

🎬 VIDEO PREVIEW: 🔗 https://youtu.be/8vHWmsIHfVs?si=aEGDogNZVgtBGTJF


⭐ Discord┆ ArtStation YouTubeInstagramBehancePinterest


Key Features


A wonderful render scene

Completely modular

Fully Rigged

Apple Blendshapes

Adjustable body parts

Lots of unique clothes

Advanced materials!


Polycount


SK_Mouse_John (without clothes)

Faces 7568 Tris 14868 Verts 7526


SK_Mouse_John_01 (OVERALLS blue)

Faces 8564 Tris 16853 Verts 8574


SK_Mouse_John_02 (OVERALLS green)

Faces 8038 Tris 15806 Verts 8071


SK_Mouse_John_03 (suit)

Faces 8695 Tris 17054 Verts 8705


Rig is based on the Epic Skeleton (UE4) with additional bones


The main bones hierarchy has remained untouched

It was made in Maya without plugins and does not have controls

You can apply physics to different parts

The full list of Additional bones can be found here


Animated: (None)


Blendshapes


Perfectly calibrated 54 Apple Blendshapes.

Tested with Live Link Face in Unreal Engine 4.

Can be used for Live Stream facial animations


The model is completely modular!


Remove or add any part. Or if you want, take clothes off completely

To avoid body intersection through clothes, the body is sliced into pieces

Pieces that are beneath the clothes must be turned off or hidden

By doing that, you reduce the polycount!


4K Textures


6 Texture sets: BODY, EYES, OVERALLS 1, OVERALLS 2 , SHIRT, TROUSERS.

Each set contains:

BaseColor, Normal, Ambient Occlusion.


Thank you!

Top Publisher Assets