Publisher | eliza_vit |
---|---|
File size | 345.84MB |
Number of files | 96 |
Latest version | 1 |
Latest release date | 2024-08-20 12:10:18 |
First release date | 2024-08-20 12:10:18 |
Supported Unity versions | 2018.4.2 or higher |
🎬 VIDEO PREVIEW: 🔗 https://youtu.be/8vHWmsIHfVs?si=aEGDogNZVgtBGTJF
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Key Features
A wonderful render scene
Completely modular
Fully Rigged
Apple Blendshapes
Adjustable body parts
Lots of unique clothes
Advanced materials!
Polycount ┆
SK_Mouse_John (without clothes)
Faces 7568 ⋆ Tris 14868 ⋆ Verts 7526
SK_Mouse_John_01 (OVERALLS blue)
Faces 8564 ⋆ Tris 16853 ⋆ Verts 8574
SK_Mouse_John_02 (OVERALLS green)
Faces 8038 ⋆ Tris 15806 ⋆ Verts 8071
SK_Mouse_John_03 (suit)
Faces 8695 ⋆ Tris 17054 ⋆ Verts 8705
Rig is based on the Epic Skeleton (UE4) with additional bones
The main bones hierarchy has remained untouched
It was made in Maya without plugins and does not have controls
You can apply physics to different parts
The full list of Additional bones can be found here
Animated: (None)
Blendshapes
Perfectly calibrated 54 Apple Blendshapes.
Tested with Live Link Face in Unreal Engine 4.
Can be used for Live Stream facial animations
The model is completely modular!
Remove or add any part. Or if you want, take clothes off completely
To avoid body intersection through clothes, the body is sliced into pieces
Pieces that are beneath the clothes must be turned off or hidden
By doing that, you reduce the polycount!
4K Textures
6 Texture sets: BODY, EYES, OVERALLS 1, OVERALLS 2 , SHIRT, TROUSERS.
Each set contains:
BaseColor, Normal, Ambient Occlusion.
Thank you!