Publisher | eliza_vit |
---|---|
File size | 441.78MB |
Number of files | 119 |
Latest version | 1 |
Latest release date | 2025-03-04 03:41:13 |
First release date | 2025-03-04 03:41:13 |
Supported Unity versions | 2018.4.2 or higher |


































🎬 VIDEO PREVIEW: 🔗 https://youtu.be/vabLKot2J9o?si=zN-rYRWN0CJ-IVmy
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Key Features
A wonderful render scene
Completely modular
Fully Rigged
Apple Blendshapes
Adjustable body parts
Lots of unique clothes
Advanced materials!
Polycount ┆
SK_Elephant_Bo (without clothes)
Faces 6098 ⋆ Tris 12030 ⋆ Verts 6119
SK_Elephant_Bo_01 (OVERALLS)
Faces 9140 ⋆ Tris 18102 ⋆ Verts 9283
SK_Elephant_Bo_02 (SWEATER)
Faces 6990 ⋆ Tris 13794 ⋆ Verts 7120
SK_Elephant_Bo_03 (T_SHIRT)
Faces 7008 ⋆ Tris 13848 ⋆ Verts 7150
Rig is based on the Humanoid Skeleton with additional bones compatible with Unity
It was made in Maya without plugins and does not have controls
You can apply physics to different parts
The full list of Additional bones can be found here
Animated: (None)
Blendshapes
Perfectly calibrated 54 Apple Blendshapes.
Tested with Live Link Face in Unreal Engine 4.
Can be used for Live Stream facial animations
The model is completely modular!
Remove or add any part. Or if you want, take clothes off completely
To avoid body intersection through clothes, the body is sliced into pieces
Pieces that are beneath the clothes must be turned off or hidden
By doing that, you reduce the polycount!
Unreal Engine Project
Supported version: 4.27+
Demo render scene with blueprint included!
Epic Skeleton rig with additional bones
4K Textures
8 Texture sets: BODY, EYES, OVERALLS , SWEATER1, SWEATER2, T_SHIRT, TROUSERS, TROUSERS2
Each set contains:
BaseColor, Normal, MaskMap, Ambient Occlusion
Thank you!